Hello Everybody, the list I’m about to provide ranks all cards in Kaladesh from high to low for the first pick, first pack decision. This means that multicolored cards are ranked relatively low (because they leave you with less flexibility to maneuver during the draft) and artifacts cards are ranked relatively high (because they go into every deck and keep your options more open). For instance, if it was pack 2 and I knew I was drafting blue/white, then I would typically pick Dovin Baan over Revoke Privileges, and I’d pick both over Bomat Bazaar Barge. My list, however, has the complete reverse order because it’s meant to aid the first pick, first pack decision. I broke the list down into separate categories to make it easier to read and to allow me to intersperse some comments, but you can think of it as one continuous list if you like.
If you’d like the visual list, click the spoiler drop down below.
The Best Rares/Mythics
Skysovereign, Consul Flagship
Chandra, Torch of Defiance
Nissa, Vital Force
Demon of Dark Schemes
Angel of Invention
Key to the City
I would take all of these cards over any common or uncommon. The Flagship is the best card to open in my opinion, and the rares/mythics are roughly ranked in order of how good they appear to me.
I didn’t include the masterpieces because this list doesn’t take monetary value into account (I only consider the quality of a card during gameplay), but let’s be real , if you open a masterpiece and you’re not drafting at a premier event like the Pro Tour, then you’ll be glad to take it over everything in the pack. Most of the time, it’s an insane addition to your deck, too!
The Best Uncommons to First-Pick
Bomat Bazaar Barge
Chief of the Foundry
As I mentioned, I like starting a draft with an artifact, and these 4 uncommon ones all seem great to me, with the Barge being the best one. It can always make my deck and it leaves me open to take whatever colors are flowing my way. In this set, artifacts matter even more because there are plenty of cards that get better when you play artifacts or have artifacts on the battlefield.
Other Cards That Are Better Than Any Common
Oviya Pashiri, Sage Lifecrafter
Gonti, Lord of Luxury
These are impactful creatures and removal spells. I see lots of good white and red uncommons here, and the best white and red commons are great too. So if my assessments are correct, drafters may start with a white or red card a disproportionate amount of time.
The Best Commons to First-Pick
These look like the best 3 commons to first pick. The Freighter is mainly in here because it’s an artifact, but it’s one of the better Vehicles, and I would be fine starting my draft with it.
Great Non-Common Cards That I’d First-Pick Just Behind the Best Commons
Eliminate the Competition
Captured by the Consulate
Rashmi, Eternities Crafter
Servant of the Conduit
Cultivator of Blades
Depala, Pilot Exemplar
Here you see more situational or restrictive removal spells that all come with some kind of drawback, as well as the first gold cards. I don’t love starting my draft with a gold card, but I’ll do it if it is much better than the next best card. My ranking reflects this.
The Next 10 Best Commons and Cards of Similar Power
Architect of the Untamed
Padeem, Consul of Innovation
Glimmer of Genius
Iron League Steed
Hunt the Weak
The Prism and the Hub may be high, but I like consistent mana, especially when the cards work with the themes of the set. In terms of commons, you see expensive removal spells and the best 2 drops, 3 drops, and 4 drops here. Spontaneous Artist isn’t actually super great, but the alternative 4 drop common in red (Terror of the Fairgrounds) is so bad that I want to prioritize the only playable red 4 drop for curve purposes. The best blue commons are ranked decidedly lower than the best commons of the other four colors. As a result, blue is probably the worst color.
Good Gold Cards
Kambal, Consul of Allocation
These are all great cards, except that they’re gold. Two other gold uncommons were ranked higher because they seemed much better than the rest. The final 2 gold uncommons don’t feel as powerful to me, so they are ranked lower.
Situational Removal Spells and Artifacts
These artifacts probably don’t fit everywhere, but could be powerful in the right deck. The removal spells don’t always kill the creatures that matter.
The Bread and Butter of Your Creature Base
I think it will be rare for me to first pick any of these creatures, but I also think that they will make my main deck the majority of the time. The white 4 drops are kind of the opposite of the red 4 drops, both white creatures are very good, so there is less need to put a premium on them if you want to end up with a good mana curve.
Good Tricks and Naturalize Effects
Appetite for the Unnatural
Built to Last
Rush of Vitality
In my initial estimation, it’s fine to play 1 Naturalize effect in your main deck. Looking at the number of playable common artifacts and enchantments, I would expect that most decks will contain around 4 targets (not counting Servos). The combat tricks and pump effects fill Vehicle slots, so you can’t play too many of them. I generally don’t like playing more than 3 cards in my Limited deck that don’t do anything without a creature on the battlefield. As a side note: When you play Kaladesh Limited, you should remember all of the combat tricks.
Good Filler Cards
Select for Inspection
Attune with Aether
Sage of Shaila’s Claim
Herald of the Fair
Almost all creatures here are 2/1 or 3/2. Because most 4 drops trump 3/2s, I don’t like that size in this format. If your 3 drop trades down for your opponent’s 2 drop and doesn’t trade up for their 4 drop, then you are bringing the wrong size to the table. Congruently, I don’t like most 2/1s. They can’t even attack into Servo tokens on the other side of the battlefield.
Situational Build-Arounds or Weak Filler
Prakhata Club Security
Spark of Creativity
Built to Smash
Era of Innovation
There’s a place for everything, but all of these cards feel below the curve to me. They offer not a great cost for their size and/or too situational to work in most decks.
Very Weak Cards, Sideboard Material, and Unplayables
Ninth Bridge Patrol
Night Market Lookout
Minister of Inquiries
Terror of the Fairgrounds
Start Your Engines
Authority of the Consuls
Commencement of Festivities
Larger Than Life
Well, that’s my ranking for Kaladesh Draft.
Which cards would you rank higher, and which ones would you rank lower? Let me know in the comments below!