The W/R Vehicles shell in Standard is strong, even if it is starting to be outclassed by G/B and U/W decks. So perhaps the answer to these decks isn’t trying to go under them with aggressive creatures like Scrapheap Scrounger, but to instead go a bit bigger.
W/R Midrange still has the pillars of every white deck. The full playset of Smuggler’s Copter and Thraben Inspector is a no brainer, providing an early creature that will replace itself with a card and can crew the powerful Smuggler’s Copter.
Veteran Motorist sticks around as an efficient early creature that also provides advantage late. Scry 2 is on a similar power level to drawing a card, and being able to pump a Copter later in the game is of additional value. This is also the only creature in the deck that is susceptible to Liliana, the Last Hope killing it, so you aren’t playing the full amount. With only 3 Motorists and no Toolcraft Exemplar or Selfless Spirits, you are much stronger against her than the average Vehicles build.
The 3 drop of choice is perfect for a midrange shell. Fairgrounds Warden is an excellent tempo play that can take out a threat on the battlefield while still making sure that the Copter is ready to attack. However this is not the best creature in the world to use Reflector Mage on.
This deck utilizes a pretty full Angel package. There are multiple Gisela, the Broken Blades and Archangel Avacyns, and then a Bruna, the Fading Light to top things off. These are great cards when you’re extending the game. Both Gisela and Avacyn are susceptible to Grasp of Darkness and potentially Harnessed Lightning, but Bruna makes sure that isn’t back-breaking. Linvala, the Preserver can bring you back from very far behind. Against an opposing Ishkanah making a bunch of small creatures, Linvala can make some large ones.
Thalia’s Lancers glue the Angel package together, letting you search up any of the various Angels you want, attached to a 4/4 first strike for just 5 mana. This also gives you some reach in deck building. You can add a single Geier Reach Sanitarium so you can fetch a land when needed, as well as a Skysovereign, Consul Flagship.
Gideon, Ally of Zendikar isn’t the planeswalker of choice in this midrange deck. Instead, there are 4 copies of Nahiri, the Harbinger. Nahiri can come down and take out a powerful opposing creature, such as Spell Queller or Grim Flayer. It can also kill a tapped Smuggler’s Copter. You can loot away excess lands or Angels to bring back, get rid of extra removal spells, and the ultimate is a huge threat in a deck with Thalia’s Lancers and all these Angels to take over the game. You won’t get the cast trigger on a Bruna, but you can meld her or simply bounce her back to your hand for value on a following turn.
Here’s the full list:
4 Fairgrounds Warden
2 Thalia’s Lancers
4 Thraben Inspector
3 Veteran Motorist
2 Archangel Avacyn/Avacyn, the Purifier
1 Bruna, the Fading Light/Brisela, Voice of Nightmares
2 Gisela, the Broken Blade/Brisela, Voice of Nightmares
1 Linvala, the Preserver
4 Nahiri, the Harbinger
4 Smuggler’s Copter
2 Harnessed Lightning
1 Skysovereign, Consul Flagship
4 Stasis Snare
4 Inspiring Vantage
4 Needle Spires
1 Geier Reach Sanitarium
4 Galvanic Bombardment
2 Tears of Valakut
4 Gideon, Ally of Zendikar
R/W Midrange is a different approach to an established strategy, with a power level high enough to rule the skies of Standard going forward.
Thanks Everybody for reading,