White Weenie decks are simple in nature, but can be complex in execution. This particular version goes heavy on early creatures with plenty of ways to turn that into value later in the game.
Expedition Envoy is a 2/1 for 1. That’s really it. It happens to be a Human, so you have some synergy there, but it’s simply the exact rate and power you’re looking for. Town Gossipmonger has a bit more play to it. Transforming will give you a really nice creature for your single mana investment, but you’ll need to balance that against making sure you aren’t suiciding into a bigger creature since you’re now forced to attack, as well as deciding whether to get in there for damage or wait to transform.
Toolcraft Exemplar is one of your big draws to aggro. A 3/2 creature for a single mana is an amazing rate and you’re willing to go down this path even if it won’t help out the Human plan.
Smuggler’s Copter and Scrapheap Scrounger help to turn your Exemplar on and give you some serious late game despite being 2 mana cards. The Scrounger can turn your excess 1 drops that die in combat into additional 3/2 creatures late in the game. Copter is going to be one of the most powerful cards you could ever ask for in an aggressive deck. It’ll loot away excess lands, cards you can’t yet cast, Scroungers for value, or 1 drops when they’re no longer wanted.
Thalia’s Lieutenant is a massive payoff for playing Humans in your deck. They’ll all get pumped, and then future Humans will continue to grow the Lieutenant. There are many creatures in this deck that don’t fit the Human theme, but there are still more Humans than many “Human decks”.
Thraben Inspector and Thalia, Heretic Cathar are excellent cards in a variety of strategies, so it’s no surprise to see them here. Stern Constable, however, often doesn’t make the cut even in Draft. Having an early creature to crew the Copter, flip the Gossipmonger, get pumped by anthems, pump your Lieutenant, or get in for damage are all nice. Being able to push through a bigger blocker by turning excess cards into damage is a great way to give yourself reach. Tapping a creature on your opponent’s turn and another on yours can be enough to close a game out, and you can even attack for 2 and tap a creature in combat if you have an Always Watching for maximum value!
Always Watching is the perfect card for a deck going wide without tokens. There are only 18 lands in this deck, but getting to 3 to cast Always Watching is a huge reward. You have almost no need to ever go beyond 3, so getting to play 4 fewer lands than many of the other aggressive decks in the format is another big advantage.
Declaration in Stone is an efficient removal spell in a deck that often won’t give your opponent time to crack Clues.
Here’s the full list:
4 Expedition Envoy
4 Scrapheap Scrounger
4 Stern Constable
2 Thalia, Heretic Cathar
4 Thalia’s Lieutenant
4 Thraben Inspector
4 Toolcraft Exemplar
4 Town Gossipmonger/Incited Rabble
4 Declaration in Stone
4 Smuggler’s Copter
4 Always Watching
4 Concealed Courtyard
4 Shambling Vent
3 Gideon, Ally of Zendikar
4 Selfless Spirit
1 Skysovereign, Consul Flagship
3 Transgress the Mind
2 Stasis Snare
White Weenie really does have all the tools to take over as the premier aggro deck in the format. Nothing can go under other decks as quickly or efficiently as this can. With a sideboard plan that involves boarding in lands and Gideons to win longer games, I expect White Weenie to be a prominent player going forward!
Thanks Everybody for reading,